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	<title>archGFX &#187; Search Results  &#187;  toam</title>
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		<title>Little Black Pearl Workshop</title>
		<link>http://archgfx.net/projects/cg-rendering/little-black-pearl-workshop</link>
		<comments>http://archgfx.net/projects/cg-rendering/little-black-pearl-workshop#comments</comments>
		<pubDate>Sun, 17 Feb 2008 00:12:24 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Asides]]></category>

		<guid isPermaLink="false">http://archgfx.net/projects/cg-rendering/little-black-pearl-workshop</guid>
		<description><![CDATA[Project Manager: Matt Kupritz Collaborators: BEN TOAM]]></description>
			<content:encoded><![CDATA[<p><strong>Project Manager: </strong>Matt Kupritz<br />
<strong>Collaborators: </strong>BEN TOAM</p>
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		<title>Redirection</title>
		<link>http://archgfx.net/projects/motion-based-design/redirection</link>
		<comments>http://archgfx.net/projects/motion-based-design/redirection#comments</comments>
		<pubDate>Sat, 16 Feb 2008 20:00:37 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Asides]]></category>

		<guid isPermaLink="false">http://archgfx.net/projects/motion-based-design/redirection</guid>
		<description><![CDATA[Professor: Ammar Elouini Collaborators: Ben Toam Description: Mass Customization in Digital Media: Prefabricated Row Houses, designed for a typical chicago lot (125'x25'). direct v. two ways of looking at a reversal. instead of space defining the rooms, the rooms have the power to define the space around them. interest is created where two or more [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Professor: </strong><a href="http://www.digit-all.net/">Ammar Elouini</a><br />
<strong>Collaborators: </strong>Ben Toam<br />
<strong>Description:</strong> Mass Customization in Digital Media:  Prefabricated Row Houses, designed for a typical chicago lot (125'x25').</p>
<h3>direct v.</h3>
<p>two ways of looking at<br />
<a href="http://www.archgfx.net/redirection/video/direct.html"><img src="http://www.archgfx.net/redirection/1stdir.gif" alt="direct effects animation" title="direct effects animation" align="left" /></a>a reversal. instead of space defining the rooms, the rooms have the power to define the space around them. interest is created where two or more rooms overlap<br />

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<h3>indirect</h3>
<p>the same idea<br />
<a href="http://www.archgfx.net/redirection/video/indirect.html"><img src="http://www.archgfx.net/redirection/1stind2.gif" alt="indirect effects animation" title="indirect effects animation" align="left" /></a>in addition to a representation of air moving through the project. as the rooms shape the "air", the air reshapes the grid.<br />

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<h3>Layering</h3>
<p><img src="http://www.archgfx.net/redirection/IMG/1sttens.gif" alt="simple deformation" title="simple deformation" align="left" /><strong>1:</strong> a simple configuration deforms a plane<br />
the room makes a simple bubble shape<br />

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<p><img src="http://www.archgfx.net/redirection/IMG/squares.gif" align="left" border="0" height="75" width="75" /><strong>2:</strong> each room is represented by a single layer.<br />
the rooms are acted on by seperate waves<br />

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<p><img src="http://www.archgfx.net/redirection/IMG/1stind1.gif" align="left" border="0" height="75" width="75" /><strong>3:</strong> the deformation is continuous, generating a distinctive form<br />

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<p><img src="http://www.archgfx.net/redirection/IMG/alldircolor.gif" align="left" border="0" height="75" width="75" /><strong>4: </strong>with all the floors in place, interpretation begins<br />

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<h3>Modeling</h3>
<p>From animation to model:<br />
<a href="http://www.archgfx.net/redirection/2006/surfdep2_jpg.jpg" rel="lightbox[process]" title="primary grid shapes"><img src="http://www.archgfx.net/redirection/2006/thumb/surfdep2_jpg.jpg" border="0" height="85" width="100" /></a> <a href="http://www.archgfx.net/redirection/2006/modeling1_jpg.jpg" rel="lightbox[process]" title="primary surfaces"><img src="http://www.archgfx.net/redirection/2006/thumb/modeling1_jpg.jpg" border="0" height="85" width="100" /></a></p>
<p>given the composite results of the animation, the geometry was extracted from areas where rooms formed complimentary or antagonistic relationships. the geometry and relationships were explored and expanded across the site.</p>
<h3>Inhabiting</h3>
<p>Inhabiting the geometry:<br />
<a href="http://www.archgfx.net/redirection/2006/strct2_jpg.jpg" rel="lightbox[process]"><img src="http://www.archgfx.net/redirection/2006/thumb/strct2_jpg.jpg" border="0" height="79" width="100" /></a> <a href="http://www.archgfx.net/redirection/2006/strcut1_jpg.jpg" rel="lightbox[process]"><img src="http://www.archgfx.net/redirection/2006/thumb/strcut1_jpg.jpg" border="0" height="79" width="100" /></a></p>
<p>the spaces suggested by the layered relationships of the animation are reinforced and extrapolated into inhabitable rooms. the form must also have a constructible logic. a rib structure is used to compliment the undulating curves. floors must be cantilevered from the west wall. a membrane in the rear of the house contains the kitchen.</p>
<h3>Context</h3>
<p>Putting the idea into its surroundings:</p>
<p><a href="http://www.archgfx.net/redirection/2006/siterender_png.jpg" title="aerial view" rel="lightbox[process]"><img src="http://www.archgfx.net/redirection/2006/thumb/siterender_png.jpg" border="0" height="100" width="93" /></a> <a href="http://www.archgfx.net/redirection/2006/overheadcontext_png.jpg" title="birdseye view" rel="lightbox[process]"><img src="http://www.archgfx.net/redirection/2006/thumb/overheadcontext_png.jpg" height="78" width="100" /></a><br />
understanding the building inside the site. this building sits in a row of townhomes. although the geometry of this house is different, the footprint and program match the typology of the rowhouse</p>
<h3>Panel Details</h3>
<p>each panel integrates ribs and skin. the combination handles both compression and tension forces. the panels are connected at the ribs by a steel pin which is ribbed to accept epoxy. the shear and torsion forces at the panel connections are taken by either an epoxy bond or a galvaniized plate. the panels are stiffened at the edge to maximize surface area.<br />
<a href="http://www.archgfx.net/redirection/2006/ribsfinal0_1-view4_jpg.jpg" rel="lightbox[structure]" title="2nd floor rib structure"><img src="http://www.archgfx.net/redirection/2006/thumb/ribsfinal0_1-view4_jpg.jpg" border="0" height="75" width="100" /></a> <a href="http://www.archgfx.net/redirection/2006/ribsfinal0_1-view3_jpg.jpg" rel="lightbox[structure]" title="1st floor rib structure"><img src="http://www.archgfx.net/redirection/2006/thumb/ribsfinal0_1-view3_jpg.jpg" height="75" width="100" /></a> <a href="http://www.archgfx.net/redirection/2006/RIBS3_1-view2_jpg.jpg" rel="lightbox[structure]" title="exterior rib structure"><img src="http://www.archgfx.net/redirection/2006/thumb/RIBS3_1-view2_jpg.jpg" border="0" height="75" width="100" /></a></p>
<h3>Materials</h3>
<p>phenol resin<br />
carbon fiber (sheet)<br />
carbon fiber honeycomb<br />
<img src="http://www.archgfx.net/redirection/thumbnails/1pan_png.jpg" border="0" height="83" width="100" /> <img src="http://www.archgfx.net/redirection/thumbnails/Exppanel_png.jpg" border="0" height="83" width="100" /><img src="http://www.archgfx.net/redirection/thumbnails/Metal2_png.jpg" border="0" height="83" width="100" /><br />
<img src="http://www.archgfx.net/redirection/thumbnails/Panel3_png.jpg" border="0" height="83" width="100" />       <img src="http://www.archgfx.net/redirection/thumbnails/Panledep_png.jpg" border="0" height="83" width="100" /> <img src="http://www.archgfx.net/redirection/thumbnails/Singpan1_png.jpg" border="0" height="83" width="100" /></p>
<h3>Links</h3>
<p><a href="http://www.advancedcomposites.com/custom.htm#Military/Defense%20Products">www.advancedcomposites.com</a><br />
<a href="http://www.introntech.com/services/cfrp/cfrp.htm">www.introntech.com</a><br />
<a href="http://composite.about.com/library/weekly/aa081197.htm?terms=panel">composite.about.com</a><br />
<a href="http://www.vacupress.com/accessories.htm">www.vacupress.com</a><br />
<a href="http://jsdhp1.kek.jp/%7Eunno/si_basse/SpaceFrameDirect.pdf">SpaceFrameDirect.pdf</a><br />
<a href="http://www.cellobond.com">www.cellobond.com</a><br />
<a href="http://www.tapplastics.com">www.tapplastics.com</a></p>
<h2>Interiors</h2>
<div class="textbox"><a href="http://www.archgfx.net/redirection/2006/b-section_png.jpg" title="cross section" rel="lightbox[yearend]"><img src="http://www.archgfx.net/redirection/2006/thumb/b-section_png.jpg" border="0" height="75" width="100" /></a><a href="http://www.archgfx.net/redirection/2006/kitchen_png.jpg" title="kitchen view" rel="lightbox[yearend]"><img src="http://www.archgfx.net/redirection/2006/thumb/kitchen_png.jpg" height="75" width="100" /></a><a href="http://www.archgfx.net/redirection/2006/whalesection_png.jpg" title="longitudinal section" rel="lightbox[yearend]"><img src="http://www.archgfx.net/redirection/2006/thumb/whalesection_png.jpg" border="0" height="75" width="100" /></a></div>
<div class="textbox"></div>
<h2>Exteriors</h2>
<div class="textbox"><a href="http://www.archgfx.net/redirection/2006/frontshot_png.jpg" title="street view" rel="lightbox[yearend]"><img src="http://www.archgfx.net/redirection/2006/thumb/frontshot_png.jpg" border="0" height="75" width="100" /></a><a href="http://www.archgfx.net/redirection/2006/fold_png.jpg" title="fold window view" rel="lightbox[yearend]"><img src="http://www.archgfx.net/redirection/2006/thumb/fold_png.jpg" border="0" height="75" width="100" /></a><a href="http://www.archgfx.net/redirection/2006/wood%20shaders_png.jpg" title="wood shaders" rel="lightbox[yearend]"><img src="http://www.archgfx.net/redirection/2006/thumb/wood%20shaders_png.jpg" border="0" /></a></div>
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		<title>Grand Egyptian Museum</title>
		<link>http://archgfx.net/projects/process-renderings/grand-egyptian-museum</link>
		<comments>http://archgfx.net/projects/process-renderings/grand-egyptian-museum#comments</comments>
		<pubDate>Sat, 16 Feb 2008 19:11:20 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Asides]]></category>

		<guid isPermaLink="false">http://archgfx.net/projects/cg-rendering/grand-egyptian-museum</guid>
		<description><![CDATA[Project Lead MATT KUPRITZ Collaborators TIM BURD &#124; ADAM FREETLY &#124; JOSH MYERS &#124; LYLE PORTZER &#124; DAVID PINDEL &#124; BEN TOAM Description K2 Architects Competition Entry for Grand Egyptian Museum Competition Summer 2002. Firmwide competition entry, museum campus design integrated with landscape design of equal magnitude. Rendered in an "overlit" style, to give the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project Lead</strong></p>
<p class="textbox"> MATT KUPRITZ<br />
<strong>Collaborators</strong><br />
TIM BURD | ADAM FREETLY | JOSH MYERS | LYLE PORTZER | DAVID PINDEL | BEN TOAM<br />
<strong>Description</strong><br />
<a href="http://www.k2arch.com/" title="K2 Architects" rel="nofollow">K2 Architects</a> Competition Entry  for <a href="http://www.gem.gov.eg/index/main.htm" title="Grand Egyptian Museum Competition">Grand Egyptian Museum Competition</a><br />
Summer 2002.  Firmwide competition entry, museum campus design integrated with landscape design of equal magnitude. Rendered in an "overlit" style, to give the appearance of a small scale model.</p>
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		<title>Posable Street Furniture</title>
		<link>http://archgfx.net/projects/installations/posable-street-furniture</link>
		<comments>http://archgfx.net/projects/installations/posable-street-furniture#comments</comments>
		<pubDate>Sat, 16 Feb 2008 19:08:35 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Asides]]></category>

		<guid isPermaLink="false">http://archgfx.net/projects/installations/posable-street-furniture</guid>
		<description><![CDATA[Collaborators: ADAM FREETLY &#124; JUAN GUERRERO &#124; BEN TOAM &#124; PROF. CELINE PARMENTIER Description: UIC Architecture Program, Undergraduate Digital Media Studio Spring Semester 2002. Design and construction of a street furniture prototype for mass production. Designed for CWC Wood Competition. Process Posable Street Furniture was initiated as a project that dealt only with wood construction. [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Collaborators: </strong>ADAM FREETLY | JUAN GUERRERO | BEN TOAM | PROF. CELINE PARMENTIER<br />
 <strong>Description:</strong> <a title="UIC Architecture" href="http://www.uic.edu/depts/arch">UIC</a> Architecture Program, Undergraduate Digital Media Studio<br />
 Spring Semester 2002.  Design and construction of a street furniture prototype for mass production.  Designed for <a title="Canadian Wood Council" href="http://www.cwc.ca/"><abbr title="Canadian Wood Council">CWC</abbr></a> Wood Competition.</p>
<h3><strong>Process</strong></h3>
<p>Posable Street Furniture was initiated as a project that dealt only with wood construction. The <abbr title="Posable Street Furniture">PSF</abbr> was conceived of as a flexible lattice that would interact with users. It was originally composed of a lattice formed from a grid of hinged and locking wood slats. The lattice would be deformed to provide seating and placed on the street. From there users could, given the desire, participate in the design by deforming the lattice.<br />
 As the project progressed we, as a class, began to take a greater interest in the social aspect of the project. We decided that a greater social utility would be preferable in a project of this nature. To this end we developed the PSF into a shelter for the homeless and street bench.<br />
 The choice of these programmatic elements necessitated a change in the composition of the PSF. We reverted from a lattice to a series of wall-supported ribs that had embedded deformations. These deformations would be achieved thru a series of predefined folding of the struts. In choosing the greater social utility the project became less of a critical study of wood construction and more of a social commentary.</p>
<p>
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		<title>Little Black Pearl Workshop</title>
		<link>http://archgfx.net/projects/installations/little-black-pearl-workshop</link>
		<comments>http://archgfx.net/projects/installations/little-black-pearl-workshop#comments</comments>
		<pubDate>Sat, 16 Feb 2008 19:06:42 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Asides]]></category>

		<guid isPermaLink="false">http://archgfx.net/projects/installations/little-black-pearl-workshop</guid>
		<description><![CDATA[Project Manager: Matt Kupritz Collaborators BEN TOAM Program: K2 Architects' Little Black Pearl Workshop Project incorporates an internally lit translucent 'pearl' in the center atrium. The Submit graphic was printed on 3-form Varia Digital. The LBPW project called for a shining focal point above the atirum stairs. The Submit graphic was printed on 3-form Varia [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Project Manager:</strong></p>
<p class="textbox"> Matt Kupritz<br />
<strong>Collaborators</strong><br />
BEN TOAM<br />
<strong>Program:</strong><br />
<a href="http://k2arch.com">K2 Architects</a>' Little Black Pearl Workshop Project incorporates an internally lit translucent 'pearl' in the center atrium. The Submit graphic was printed on <a href="http://www.3-form.com/materials-varia-digital.php">3-form Varia Digital</a>.</p>
<p>The <acronym title="Little Black Pearl Workshop">LBPW</acronym> project called for a shining focal point above the atirum stairs.  The Submit graphic was printed on <a href="http://www.3-form.com/materials-varia-digital.php">3-form Varia Digital</a>, and attached to an aluminum frame.  The final installation is lit from within.</p>
<p>After the image was rerendered and printed by 3-Form, it was necessary to use a water jet to cut the sheets into the tiles that would be attached to the frame. K2 created shop drawings, and ultimately the water jet drawings specifying both how each sheet should be cut, and where each tile belonged in the installation.</p>
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